on player enters/exits Cuboid Stable



Infos


Type: Event.
One context:
  - area

area = Notable cuboid or position (to test)


Trigger


When a player enters or exits, depending on th define action, the event is triggered.



Usage


yml
on player enters note:
Custom Event code ...

on player exits note:
Custom Event code ...

on player enters <notable cuboid>
on player exits <notable cuboid>
on player enters notable cuboid
on player exits notable cuboid


Concrete case


yml
on player enters DenizenZCCubo:
- narrate 'ok'


Potential problems


no potential problems have been detected at the time