on player enters/exits Cuboid Stable
Infos
Type: Event.
One context:
- area
area = Notable cuboid or position (to test)
Trigger
When a player enters or exits, depending on th define action, the event is triggered.
Usage
yml
on player enters note:
Custom Event code ...
on player exits note:
Custom Event code ...
on player enters <notable cuboid>
on player exits <notable cuboid>
on player enters notable cuboid
on player exits notable cuboid
Concrete case
yml
on player enters DenizenZCCubo:
- narrate 'ok'
Potential problems
no potential problems have been detected at the time